

GTA 5 Mods help you overcome the boringness to add more content into the game and customize it according to your will. However, it can also get a bit repetitive. Even though GTA Online is there, most people prefer to enjoy the mysteries and the experience in the singleplayer mode. The game is still relevant and one of the best games playable right now due to its unmatched physics and open-world experience. Grand Theft Auto 5 is a great game and mods make it even better. If you notice any mistake, please let us know. Just press the power button on the console a few times and it will boot into safe mode and eventually back to the normal dashboard.This content was uploaded by website visitors. This is a crash within the kernel so the PS4 will just turn off and you will be unable to turn it back on with a controller. No Notifications – Restart console as well.Ĭonsole Crash After Loading Payload – This will randomly happen and not much can be done about it. This may also happen if you have the JP region of GTA V.Įxploit Failed Notification – Just restart your console and try again. Picture: how to download gta 5 mods on ps4įailed To Detect GTA V Notification – Make sure you load the payload before launching GTA to avoid this. Open menu with right dpad + square and enjoy Launch GTA 5 (Make sure GTA was not already running or else this will not work) Send payload and wait until you get a notification saying “Waiting for game…”Įxit web browser with home button (NOT CIRCLE) Start code execution and wait until it is ready for the payload Navigate to a Webkit Playground on your PS4 web browser

I also plan to eventually add more to this menu.

I do plan to release some sample code for calling natives from a webkit payload in the near future. The payload will also enable debug settings and spoof your firmware version to 9.99. Everything is done within the payload, there is no outside tool.

However, the menu remains extremely simple because of the memory and coding limitations set forth by the code injection method I use to make this work at all. I have added a few thing since then as well as rewritten the entire thing to call natives by hash so as to not have to change a hundred addresses for a different game region (stupid decision to call them by address in the first place, I know). I’m sure many of you saw the preview for this back in December.
